Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.12540/435
DC FieldValueLanguage
dc.contributor.advisorHo, Han-Chiang-
dc.contributor.authorCai, Nanen_US
dc.date.accessioned2021-01-20T08:02:13Z-
dc.date.available2021-01-20T08:02:13Z-
dc.date.issued2020-
dc.identifier.citationCai, N. (2020). How experiential marketing uses technology to increase customer engagement in retail stores? [Unpublished bachelor's thesis]. Wenzhou-Kean University.en_US
dc.identifier.urihttps://hdl.handle.net/20.500.12540/435-
dc.description.abstractThis study is aimed to explain the real function of social media and relationship marketing in the field of sports and try to explain how they help create long-term relationships with fans in the context of the professional sports industry. Also, this study will examine the possibility that clubs could combine relationship marketing theory with social media and try to explain how the combination of social media and relationship marketing can affect fans behavior. Four variables of relationship marketing which connected to the relationship quality are as follows: Trust, Commitment, Shared Value and Love. This study uses the quantitative method with the questionnaire for data collecting and correlation test for data testing. Based on the result of the data analysis, it shows that trust and shared value will positively affect the relationship quality between the club and its fans, but commitment will somehow negatively and slightly affect the relationship and love did not show a distinct link with relationship quality. Accordingly, Specific consumer behaviors will be positively stimulated by relationship quality and social media.en_US
dc.format.extent31 pagesen_US
dc.format.mimetypeapplication/pdfen_US
dc.language.isoengen_US
dc.rights.urihttps://creativecommons.org/licenses/by-nc/4.0/-
dc.subject.lcshCustomer Loyaltyen_US
dc.subject.lcshRetail Storesen_US
dc.titleHow experiential marketing uses technology to increase customer engagement in retail stores?en_US
dc.typeThesisen_US
dc.rights.licenseAttribution-NonCommercial 4.0 International (CC BY-NC 4.0)en_US
wku.groupCollege of Business and Public Managementen_US
wku.identifier.studentID1025549en_US
dc.subject.keywordsExperiential Marketingen_US
dc.subject.keywordsIn-store Technologyen_US
wku.thesis.degreeBachelor of Scienceen_US
wku.degree.disciplineMarketingen_US
wku.degree.grantorWenzhou-Kean Universityen_US
Appears in Collections:Theses and Dissertations
Files in This Item:
File Description SizeFormat 
wku_etd001_cbpm01_000407.pdf1.22 MBAdobe PDFThumbnail
View/Open
Show simple item record

Page view(s)

1,223
checked on Apr 26, 2024

Download(s)

337
checked on Apr 26, 2024

Google ScholarTM

Check


This item is licensed under a Creative Commons License Creative Commons